Softer image is easier to render, sharper image - though more crisp - is heavier to the GPU. Negative values make the image more detailed, while the positive parameters make it softer. Seta image_lodbias "0.5" // the image sharpness described in scale between "-2.0" and "2.0", with regular at "0". Seta com_videoRam "4096" // type in the total amount of your video card memory, as given by DXdiag "screen" section mind the common values are multiples of 16, such as "256", "512", "1024", "2048", "3076", "4096", "8192", therefore you may eventually need to round down. Seta r_lightScale "2" // lighting intensity in the game, providing for the brightness outcome default value is "2", scale ranges from "1" to "5". Seta g_fov "105" // field of vision, the regular value is "90" too much will give fisheye effect and burden the performance, less than regular may increase performance but narrow the vision. Seta r_swapInterval "1" // vertical synchronization, set to "1" to turn on or "0" to turn off synchronizes the maximum frames-per-second rate with monitor display refresh for stable fluency. Seta r_multiSamples "0" // antialiasing, set to "0", "2", "4", "8" or "16" smooths out the jagged lines. Seta image_anisotropy "16" // anisotropic filtering, set to "0", "1", "2", "4", "8" or "16" improves image quality at projected distances. Seta r_fullscreen "1" // whether the game will launch in fullscreen mode "1" to positive, "0" to negative. regarding screen width and height, otherwise check what screen resolutions fit your screen display ratio and apply chosen set of values - smaller screen resolutions provide significantly for the performance at the cost of image quality. Seta r_customHeight "1080" // for best outcome, type in screen height matching the one your Windows desktop runs by default, as given by DXdiag "screen" section. Seta r_customWidth "1920" // for best outcome, type in screen width matching the one your Windows desktop runs by default, as given by DXdiag "screen" section. Seta r_displayRefresh "60" // type your monitor display refresh rate in Hz, as given by DXdiag "screen" section info in brackets near screen resolution part. Seta r_mode "-1" // leave this at "-1", which allows custom screen resolution. Seta r_aspectRatio "1" // set given number for specified screen display: "0" for 4:3 "1" for 16:9, "3" for 16:10. This mod looks like it will make Quake 4 look Very Good.// main graphical and performance settings oftentimes "DXdiag" function is being mentioned - in order to enter "DXdiag", type the name in and run it through your Windows search/run bar: Now I am learning the Very Basics of Overclocking Computers on a Expensive Gaming Rig. Or How about the "Zelda", "ExciteBike"? I grew up on that *****. I used to Play "Ice Hockey" for the Original Nintendo. I have been Playing Console Games for Over 20 Years. Your wondering how a 32 Year old Guy has never used a computer for more than a Year? Just been a Hard Worker, Not into Computers at all before this Year. I am not saying I am stupid, This stuff is confusing without having Prior Experience with Computers or P.C. At the bottom of that page is some user comments about people having problems installing said mod.īut I don't get what they are saying? As I mentions, I basically need a "Modding for Dummies" book. It is supposed to Bring the Graphics above Qutra This I wanna seeĪnd Here is another link to a Quake 4 mod, this one is to the Earlier version of the Mod I am trying to use. I also found this Link(Below) that discusses the same Idea And I can't figure it out either. Just want the Best Graphics my Rig can put out for the Single Player I am not concerned about Multi player either. As things are, I can run Everything to Ultra/Max settings and force 8AA/16AF in Nvidia CP to get this game to hitch or Lag or slow down lower than 45FPS. I am willing to sacrifice performance for Quality. My Over goal is to make this Game looking as best as it can. So does anybody here have any experience on modding Quake 4? And do you mind helping me figure this out? Under the 'Read Me' file inside the Quake 4 file that I downloaded, Or on that Link that is above to Filefront there is no clear directions as to where it goes. Mainly, I don't know where to put this file. Now that I am trying to use a Autoexec.cfg file on Quake 4 I am running into some issues. I only recently figured out to use a Autoexec.cfg on Crysis to enable 'sunshafts' and some other Cool things. So the problem is, I can't figure out where this file goes exactly It includes a few mods into one 85MB file!! I found one from Filefront that looks awesome. I have been trying to Get a Mod or something to help beef up the graphics.
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